Friday, November 20, 2009

Staying Regular


















In an effort to stay more regular with posting, here are some figure drawings and sketches from the last few days...





people sitting..




people reading..


people with lots of trunk space


and people's faces.




Friday, November 13, 2009

New Work.

Well it's about time I updated. I've been really busy this semester learning Maya and finally getting thrown into the computer animation major here. Here are some figures and sketches from the last few months. These were really fun!


color!


There hasn't been nearly enough time to really focus on traditional animation the way I'd like to, but so far this is the one thing I've done that I sorta like. It's an exaggerated cat walk.. or bounce. The loop is funky so it stops for a little before cycling.. I'm gonna try to work that out.

Exaggerated Cat Walk from Adam Campbell on Vimeo.


This is my primitive theatre, the biggest project we've done in computer animation so far.

Primitive Theatre from Adam Campbell on Vimeo.


Finally, I've been taking a media class too and these are some watercolor portraits I did in there.




I'm gonna try to update more frequently, and with some more fun stuff, not just assignments. So hopefully that happens.. thats all for now :)

Sunday, May 10, 2009

End of the year!

So it's the end of my first year at Ringling and I think things went pretty well. I don't really have too much to say about the year really. I think I improved a lot this year and finally started to do as opposed to just thinking about doing which I've done for a long time now. I'm looking forward to working this summer to really get better at drawing and to really start studying film and story. I feel like I finally started to get to do what I'm really meant to do this year and I"m looking forward to doing more of it next year. This is my final animation project which was using our character in a scene where the character had to jump and show two emotions. In my scene, my character, Ned, is chasing after a butterfly, trying to catch it. He finally does but crushes it in the process and feels bad until he sees another and gets distracted, chasing that one instead. Also, included is a bunch of my figure drawings which basically amounts to my end of the year portfolio. Thats all for now. Hopefully I'll have some more frequent updates with sketches and other work throughout the summer as I try to keep myself busy.

Sorry its kinda light. The quality of the cameras it was shot with wasn't the greatest in the world.

Body Language scene from Adam Campbell on Vimeo.

























Tuesday, April 14, 2009

ANIMATION!

Well we finally started some real fun animation. We had to do a walk cycle, run cycle, and a third of our choice with the character we had created. So without any further introduction here is Ned, walking, running, and sneaking.


Ned Walk Cycle from Adam Campbell on Vimeo.


Ned Run Cycle from Adam Campbell on Vimeo.


Ned Sneak Cycle from Adam Campbell on Vimeo.

He is very fun to animate. Also, I'll be getting some figure drawings up here soon too.

Friday, March 27, 2009

I'm still kicking..

So our most exciting project for TA (traditional animation) is finally beginning! Up to now we've just been working out the basic principles of animation. My favorite things so far have been my exaggerated pendulum swing and my heavy and light ball redirections (sorry for the bad quality and lack of looping on the pendulum):
video

video

For our newest project however we were given an animal at random and had to design a character out of it who we will then be animating for the rest of the year. I got a dragon. This is Ned.











I had the idea for his character first and tried to really get that across in his design. I think I was pretty successful in that respect. Ned is an unsuccessful dragon. He can't fly or breathe fire like all the other dragons but that doesn't stop him from trying. He's overly optimistic, a little naive, and a lot lovable.
I can't wait to start animating him!

Aside from TA I really haven't done anything I'm all that proud of so I dont think I'll be posting any of it. I almost feel like I'm kind of just holding on now waiting for the time next year when I can start really focusing on making characters, stories, and animation full time.

Oh I have figure drawing too and thats pretty cool. The class is all gestures, and as soon as I start to put together my portfolio for that I'll try to put up some of my better drawings. I'm also going to try to post more often.. It's been a while.

Thursday, October 9, 2008

Holy Jump Rope Batman!

I finished my toy the other day, so here it is.
This is the box for Jump-A-Long, The Jump Rope Chest!.


Here it is

Close ups..



And seeing as how its a jump rope chest.. it opens and you can put your jump rope in it!

And here it is in action..
video

Thursday, October 2, 2008

TOY!

Ok so this is some in progress footage of my toy which is.. in case I haven't said.. a vintage type toy which is a turn crank jump rope game.
video
You can't see the detail very clearly there but here is a photo, of the girl on the left in the video. I had to put aluminum foil over her armature to build up her form.

This is a close-up on the girl on the right to better see her details. Facial details are going to be painted on after its baked.

Those are two of the three girls from the drawing in the last post. The third girl will be in the middle jumping over the rope and these figures on the piece of wood are actually going to be the top of a box which will hinge open and you can then store an actual jump rope in it! I have so much work to do on this still though and its due Wednesday. I'm basically devoting my life to it until then. I also have to design the packaging for the toy so i'm going to be making a box for it. This is a part of my design, the top of the box, also made to look 50'sish and vintage/retro. (Not the best quality)

I plan to do some drawing on my own and post that, plus some of my figures, but I'm so busy with this toy right now its all I'm working on. Expect a post when its finished and more posts about different things after that!